CarWorks™ - A Lean Business Game
An engaging and illuminating one-day simulation that focuses on illustrating, and bringing to life, the principles of continuous improvement and Lean philosophy. By managing a simulated car factory over a series of rounds, you will identify areas for improvement, and using the tools and techniques you have learnt, apply these to later rounds and see the impact that they have on production, customer satisfaction and profitability.
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The course offers the opportunity to put into practise Lean theory and to see the impact of these. It does this in a highly practical way using experiential learning theory as its basis.
Anyone who wishes to learn the principles of continuous improvement and Lean.
- Define Lean and its key terms
- Describe the Toyota Production System
- Explain value and improve value from the perspective of the customer
- Identify and reduce various types of waste
- Use the PDCA model and A3 to plan and execute Lean changes
- Use Lean thinking tools including 5S, Gemba and Andon
- Explain the advantages of push / pull production and Single Piece Flow
- Use Kanban boards to aid planning
- Use process diagrams, Ishikawa diagrams, and other tools to identify root causes and waste
- Develop the desire to incorporate Lean into your corporate culture
Lean is no longer solely in the domain of manufacturing. Service organisations and IT departments everywhere are embracing the core values and principles of this highly regarded management philosophy. The course provides you with the knowledge, tools and practise to help you embed and implement a Lean culture in your organisation or department, enabling a sustainable and productive future.
Continuous improvement, as a discipline, is essential to your career as a manager. This course will provide you with the framework and tools required to ensure that your team or department never stand still.
- Lean history and philosophy
- Toyota Production System
- Push / Pull production systems
- Single Piece Flow vs. Batch processing
- 8 Types of waste
- Cell Design
- Kanban boards
- Value added activities
- Non Value added activities
- Value Stream Mapping
- Takt time, Lead time
- Kano model
- PDCA model
- A3 Problem solving
- Root cause analysis
- Kaizen events